This game (which is currently a work-in-progress) is meant to be educational in nature. The main challenge for the player is to correctly match a country with it’s flag, or face penalties -- and could serve as an educational enhancement for 4th or 5th graders, especially when integrated with their Social Studies courses. Regardless, it could also serve as a fun and educational diversion for anyone wanting to learn the flags of the world.
In the game, the sinister Barron Von Hindenburg has stolen all the flags of the U.N. and it is up to you, the player, to save them from certain destruction. You control “The Flag Catcher 2000” and earn points for catching the correctly named flag before it hits the ground. Catching the wrong flag results in losing points and gaining cart damage -- you lose a life if the you miss the correct flag during each pass of the zeppelin, or if you gain enough cart damage -- Generally 3 or more flags get dropped at a time, depending on the level. However, if enough correct flags are caught during a level, the player moves up a level where the game gains an extra degree of difficulty (This part is still in the concept stage).
The game interface also contains a “how to play” section, as well as a “Learn Your Flags” section where the player can browse through all the flags of the world, to gain a possible competive advantage.
Whatever you do, don’t let The Barron win, or else all is lost!
Applications used: Flash, PhotoShop, and Illustrator.
Programmed in: ActionScript 2.0
This application includes special ActionScript programming such as: reusable functions, dynamic MovieClip loading, arrays, keyboard control, programmatic timeline control, and complex boolean processes.
Coming Soon: Sound effects and higher levels.